Summon Magika
Users of this Magika can call upon demons of different calibers under their control for a set amount of time depending on the user's level and stamina. Some Summonings can psychically strain the caster. The longer a Summoned entity is out, the greater the chance for a Summoner to fall to fatigue.
Caller - Call upon Lower level demons under the user's control. The time is short and only one demon can be summoned at a time.
Rite - Caller powers are increased. Multiple Lowers can be summoned for longer periods of time. One Upper can be called upon for a certain amount of time depending on the user.
Summoner - Caller and Rite powers are increased. Summoners can call upon multiple Lowers and Uppers for long periods of time. A Superior demon can be summoned at a physical toll on the Summoner.
Caller - Call upon Lower level demons under the user's control. The time is short and only one demon can be summoned at a time.
Rite - Caller powers are increased. Multiple Lowers can be summoned for longer periods of time. One Upper can be called upon for a certain amount of time depending on the user.
Summoner - Caller and Rite powers are increased. Summoners can call upon multiple Lowers and Uppers for long periods of time. A Superior demon can be summoned at a physical toll on the Summoner.
Heal Magika
Those with Heal Magika are able to mend the wounds of injured individuals. Illnesses and diseases typically can't be healed. Wielders of this Magika have a boosted regeneration rate that non-Heal users don't. Heal Mahou nourishes them to some degree as well. The power of the spells and regeneration depends on the user's level and how fresh the wound trying to be healed is.
Caster - Minor wounds such as cuts, bruises, and modern gashes can be healed.
Aide - Caster power plus the ability to mend broken bones. Self healing is increased.
Healer - Access to Caster and Aide powers. Fatal wound and detached limbs can be mended if the Healer reaches the injured recipient in time.
Caster - Minor wounds such as cuts, bruises, and modern gashes can be healed.
Aide - Caster power plus the ability to mend broken bones. Self healing is increased.
Healer - Access to Caster and Aide powers. Fatal wound and detached limbs can be mended if the Healer reaches the injured recipient in time.
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Image credit: Magic by Cruenta